Game concept:
Time: The world of Slavic mythology and beliefs from the beginning of the first millennium.
The goal of the game - to collect soul particles of the tragically deceased mother and bring her back to the world of the living. A journey between three worlds in Great Oak Tree, which are a kind of basis for Slavic beliefs.
Mojmira's path is very dangerous, full of challenges and puzzles that she must solve. During her time she learns about the history of the world, the motives of the gods and their mutual relations. During the journey, we also get to know the difficult relationship between mother and daughter. The determination with which Mojmira is looking for a mother and wants to bring her back to the world of the living convinces us how strong is the love that united tchem. The game is to bring the magical world of Slavic mythology closer, but also to bring reflection on family relationships.
Entering the Crystal Canvas 2019 competition.